Games without frontiers: Enhancing engagement, interaction and reflection [Event Ref. TG1/GAMES]
Twitter: @cpd25_M25 #cpd25
This afternoon workshop will explore the value of using games as a tool to encourage engagement, interaction and reflection in a variety of situations, including teaching, training and staff development. The facilitators will share their experiences of using games and other play related activities as a way of enhancing information literacy teaching, but also outside of library workshops as an aid to staff development.
Delegates will have the opportunity to try out games and activities including drawing, card games and Lego and work in groups to develop activities they can use in their own institutions.
Adam Edwards (Library Liaison Manager, Middlesex University)
Vanessa Hill (Service Development Liaison Librarian, Middlesex University)
Alan Wheeler (Liaison Librarian, Middlesex University)
13:00 Arrival and registration
13:30-15:00 Our Games
An overview of how and why the Middlesex University team have introduced gamification into their teaching and continue to develop its use. You will also reflect on why games work.
15:00-16:00 Refreshments and ‘Create a game’: Chance for delegates to create their own game/activity.
16:00-16:30 Presentations: Share your game with other delegates, feedback and questions.
UUK Boardroom, Woburn House, Tavistock Square, Bloomsbury, London WC1H 9HQ
£50.00 members and £75.00 for other institutions. Light refreshments are included in this price.
Cancellations less than one week before the event will be charged a 50% cancellation fee. In the event of a ‘no-show’ on the day, the full fee will be charged.
To book a place please use our online booking form.